23+ YEARS · INDIE TO AAA

Richard Acherki
Programmer & Games Designer

Former Creative Director (CI Games), Lead Designer (Sumo Digital), Lead Level Designer (Rebellion), Assistant Lead Designer (Eurocom). Epic Megagrant Winner.

Founder of indie studio 3Guns creating original IP with Unreal Engine.

Games Portfolio

Click any card to see full details, videos, and my contributions. Filter by role to surface relevant work.

Uncivil Service

Uncivil Service

Creative Director

PC / TBD

Crabs

Crabs: Chef's Story

Creative Director

PC

Team Sonic Racing

Team Sonic Racing

Lead Designer

Switch / PS4 / Xbox One / PC

Sniper Elite 3

Sniper Elite 3

Lead Level Designer

Xbox 360 / PS3 / PS4 / Xbox One / PC

Goldeneye

Goldeneye

Level Designer

Xbox 360 / PS3 / Wii

King Of Meat

King Of Meat

Senior Combat Designer

PC / PS5 / Xbox Series X

NeverDead

NeverDead

Level Designer

Xbox 360 / PS3

G-Force

G-Force

Assistant Lead Level Designer

PS2 / PS3 / Xbox 360 / Wii / PC

HotShot Racing

HotShot Racing

Lead Designer

Switch / PS4 / Xbox One / PC

De Cistern

De Cistern

Level Designer
(Personal Work)

Map for CS:GO

Rock 24

Rock 24

Level Designer
(Personal Work)

Half-Life 2 Mod (PC)

Zombie HQ

Zombie HQ

Lead Designer

iPhone / iPad / Android / Win RT

Harmony Isle

Harmony Isle

Lead Designer

iPhone / iPad / Android / Win RT

Guns 4 Hire

Guns 4 Hire

Economy Designer

iPhone / iPad / Android / Win RT

Flowers Meadow

Flowers: The Beautiful Meadow

Creative Director

iPhone / iPad / Android / Win RT

Zombies Rise

Zombies Rise

Creative Director

iPhone / iPad / Android / Win RT

Crabs: Chef's Story

PC

An EPIC MEGAGRANT Winning arena-based, multiplayer party brawler extravaganza! Battle friends across a range of unique, exciting, competitive and co-op game modes.

Role: Founder / Creative Director / Programmer / Technical Designer / Mechanics & Level Designer

  • Creative direction & holistic vision ownership
  • Mechanics design — Crab-Fu combat & Park-Claw movement systems
  • Level design & interactive arena hazards
  • Programming, technical design & multiplayer/online systems
  • Steam page & publishing pipeline

My Work

Uncivil Service

PC

Step into the dystopian arenas of Uncivil Service, where condemned Civil Servants are forced into televised combat for the entertainment of "The Audience". Survive shifting BattleZones, scavenge powerful modular ExecArms, and outwit the crowd in a brutal roguelike experience.

Role: Founder / Creative Director / Programmer / Technical Designer / Mechanics & Level Designer

  • Creative direction & holistic vision ownership
  • Mechanics design — SuitTech abilities & modular weapon upgrades
  • Dynamic BattleZone, trap mechanics & community-shaped arena layouts
  • Programming, technical design & live audience event systems
  • Recruit & betrayal systems (Clerical Units)

My Work

Team Sonic Racing

Switch / PS4 / Xbox One / PC

Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing as you face-off with friends in intense multiplayer racing. Race together and work together as a team by sharing power-ups and speed boosts.

Role: Lead Designer

  • Vision holder & design oversight (level, mechanic, narrative)
  • Product concept creation & pitching
  • Department structuring, staff hiring & best practices
  • Production & schedule planning with producers
  • Liaising with publishers & feature negotiation
  • Jira tracking & holistic project documentation

My Work

Sniper Elite 3

Xbox 360 / PS3 / PS4 / Xbox One / PC

The latest chapter in the award winning series, Sniper Elite 3 takes players to the unforgiving yet exotic terrain of WW2's North Africa conflict in a battle against a deadly new foe.

Role: Lead Level Designer

  • Owner of the Gaberoun Level
  • Full level development from concept to gold — mission briefs, hand-drawn layouts, 3D building
  • Scripting, balancing, bug fixing
  • Directing designer workloads & mentorship
  • Creation of tracking docs (narrative beats, tutorial placement, enemy unlock)

My Work

Goldeneye Reloaded

Xbox 360 / PS3 / Wii

The Goldeneye story comes to life once again with an updated single player storyline featuring Daniel Craig as Bond, written by Bruce Feirstein — screenwriter for the original movie.

Role: Level Designer

  • Owner of St. Petersburg Station & Carrier (Dubai) levels
  • Hand-drawn layouts & whitebox modelling
  • Scripting, balancing, bug fixing

My Work

King Of Meat

PC / PS5 / Xbox Series X

1–4 player party platformer with community dungeons. Build, share and conquer outrageous arenas alongside up to three friends.

Role: Senior Designer — Combat Focus

  • Designed and built test levels & combat scenarios
  • Combat design oversight — core concepts, implementation, balancing
  • Enemy design & behaviour implementation
  • Liaised with Design Director on core systems

My Work

HotShot Racing

Switch / PS4 / Xbox One / PC

A blisteringly fast arcade-style racing game fusing drift handling, razor-sharp retro visuals and an incredible sense of speed to create an exhilarating driving experience.

Role: Lead Designer

  • Vision holder & design oversight (level, mechanic, narrative)
  • Product concept creation & pitching
  • Department structuring, staff hiring & best practices
  • Production & schedule planning with producers
  • Liaising with publishers & feature negotiation
  • Jira tracking & holistic project documentation

My Work

NeverDead

Xbox 360 / PS3

Follow the adventures of immortal demon hunter Bryce Boltzmann.

Role: Level Designer

  • Owner of the Sewers Level
  • Camera & cinematics design / implementation
  • Scripting, balancing & bug fixing

My Work

G-Force

PS2 / PS3 / Xbox 360 / Wii / PC

A fast-paced action-platform game featuring a unique elite team of specially trained guinea pigs that use high-tech gadgets and specialised talents to complete a dangerous government mission.

Role: Assistant Lead Designer (Level Design)

  • Designed, modelled (3DS Max), scripted & bug-fixed 4 levels
  • Workflow creation with art team
  • Organised design team, focus testing & QA requirements
  • Task management via Hansoft & mentoring 5 designers

My Work

De Cistern

Map for CS:GO

Bomb disposal map with 5-star rating on Steam, art by Habboi.

Role: Level Designer (Personal Work)

  • Owner — solo personal project
  • Hand-drawn layouts & whitebox in Hammer
  • Scripting, botpathing, gameplay implementation

My Work

Rock 24

Half-Life 2 Mod (PC)

Millions of downloads, featured in PC Gamer & PC Zone. A single-player Half-Life 2 modification — after a disastrous rescue attempt to free rebel scientist Richard G Newell, Gordon Freeman awakes locked in a holding cell on a mountainside prison facility dubbed 'Rock 24'.

Role: Creator / Creative Director / Designer / Script Writer / Audio / Artist

  • Owner of the opening three chapters (Overboard, Wakeup Call, Breakout)
  • Creative direction & full vision ownership
  • Level design from hand-drawn layouts to Source engine
  • Script writing, audio design, textures & lighting

My Work

Zombie HQ

iPhone / iPad / Android / Win RT

The city is overrun — survive with an arsenal of guns. Find a place up high where you can catch a break from bashing zombie skulls.

Role: Lead Designer

  • Mechanics, narrative & level design
  • Economy design & spreadsheet balancing
  • Scripting & gameplay implementation
  • Directing artists & code team
  • Metrics analysis & revenue generation

My Work

Harmony Isle

iPhone / iPad / Android / Win RT

Wish the sun shone every day? Want to leave the hustle and bustle behind? Travel to Harmony Isle and escape to a dream island community that you build with your friends.

Role: Lead Designer

  • Mechanics design — harmony system & player progression
  • Narrative & level design
  • Economy design & balancing via spreadsheets
  • Directing artists & code team

My Work

Guns 4 Hire

iPhone / iPad / Android / Win RT

Four mercenaries against a world of bad guys.

Role: Economy Designer

  • Level design & scripting
  • Economy design & balancing
  • Bug fixing & polish

My Work

Flowers: The Beautiful Meadow

iPhone / iPad / Android / Win RT

Our meadow was once a peaceful place, flowers of many colours covered the pasture like a warm cosy blanket — then the weeds struck! Defend the meadow from invading weeds.

Role: Creative Director / Programmer / Designer

  • Solo project — full ownership
  • Creative direction & mechanics design
  • Programming (Objective-C, iOS)
  • UI design
  • Art direction & audio

My Work

Zombies Rise

iPhone / iPad / Android / Win RT

Raise an army of ravenous zombies.

Role: Creative Director / Programmer / Designer

  • Solo project — full ownership
  • Creative direction & mechanics design
  • Programming (Objective-C, iOS)
  • UI design
  • Sound design & art direction

About Me

Games industry veteran with 23+ years across QA, design, programming and creative direction.

Epic Megagrant Recipient Leadership & Mentoring Indie Founder Unreal Engine Specialist
Creative Direction Design Programming QA

I've held entry-level, senior, lead and director roles across multiple disciplines, working in all facets of game design including: Mechanics, Level, Narrative, Combat and Technical design.

I'm the founder of small indie game studio 3Guns Ltd and am currently working on its Epic Megagrant winning, debut title Crabs: Chef's Story. I'm also developing Uncivil Service, a darkly satirical isometric arcade shooter.

In previous years I worked as an iOS developer releasing 11 apps programmed in Objective-C. I was also a front-end web developer and graphic designer.

FPS Action Adventure Fighting Platforming Racing Mobile

Employment History

  • CI GamesCreative Director
  • 3Guns LtdFounder / Creative Director / Programmer / Designer (all disciplines)
  • GlowmadeSenior Combat Designer
  • Caged ElementDesign Consultant
  • Sumo DigitalLead Designer
  • RebellionSenior Designer / Lead Level Designer
  • EurocomAssistant Lead Designer (Level Design)
  • EurocomLevel Designer
  • SCI / EidosLead QA Technician
  • EidosQA Technician

Softography

Creative Director
Crabs: Chef's Story
Uncivil Service
Project Survive
Lead Designer / Lead Level Designer
Team Sonic Racing
HotShot Racing
Sniper Elite 3
Zombie HQ
Harmony Isle
Designer / Level Designer / Combat Designer / Senior Designer / Assistant Lead Designer
King Of Meat
Goldeneye
G-Force
NeverDead
Guns 4 Hire
Protector
QA Lead
Conflict Global Storm
Rogue Trooper
Stacked Poker
QA Technician
Deus Ex
Deus Ex: Invisible War
Tomb Raider - AOD
Tomb Raider: Legend
Thief: Deadly Shadows
Commandos 2
Commandos 3
Commandos: Strike Force
Hitman 2
Hitman: Contracts
Hitman: Blood Money
Project: Snowblind
Just Cause
Constantine
Urban Chaos: Riot Response
Total Overdose
Shellshock: Nam '67
Championship Manager 2006-7
Reservoir Dogs
Who Wants to Be a Millionaire
Whiplash
Richard Burns Rally
25 To Life
Lego Bionicle Heroes
Crash And Burn
Zendoku
Beach Life

Let's Connect

acherki at gmail dot com

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