Team Sonic Racing

Switch / PS4 / Xbox One / PC

Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing as you face-off with friends in intense multiplayer racing. Race together and work together as a team by sharing power-ups and speed boosts.

Role On Project: Lead Designer

  • Online Multiplayer & Local Co-Op Modes – 12 players per race, 4 player split screen, and various offline / online race modes including Grand Prix Mode, Exhibition Mode, Time-Trial and Team Adventure Mode.
  • Team Racing – Race as a team, win as a team. Use various team moves to assist your teammates, knock out opponents and unleash your Team Ultimate.
  • Performance & Skin Customization – Alter the appearance and handling of your vehicle
  • Wisps - 14 spectacular offensive and defensive items to help overcome rival teams and get ahead!
  • Adventure Mode – Unique story experience where players are introduced to basic game features and characters.
  • Various Characters and Types – 15 playable characters from across the Sonic Universe and 3 distinct character types including Speed, Technique, and Power.

Sniper Elite 3

Xbox 360 / PS3 / PS4 / Xbox One / PC

The latest chapter in the award winning series, Sniper Elite 3 takes players to the unforgiving yet exotic terrain of WW2’s North Africa conflict in a battle against a deadly new foe.

Role On Project: Senior / Lead Level Designer

  • Directing and organising designer workloads, sanity checking work and offering advice and suggestions to improve the content.
  • Creation of tracking documentation giving a holistic view of the title including, narrative beats, tutorial placement, feature implementation and enemy unlock / placement.
  • Development of levels from conception through to gold master, including mission briefs, hand drawn layouts, narrative direction, building in relevant 3d programs, scripting gameplay and bug fixing.
  • Owner of the Gaberoun Level.

Zombie HQ

Iphone / Ipad / Ipod / Android / Win RT

“The city seems strange these days. All the bars shut down, nowhere to get a drink and relax… And these damn zombies everywhere you turn! Already killed so many of ‘em but they just keep on coming. Only good zombie is a dead zombie.Good thing there’s plenty of guns around. Still, wish there was some place to take it easy for a while. Some place up high where a fella could catch a break from bashing zombie skulls. You know, a “Zombie HQ” of sorts…”

Role On Project: Lead Designer

  • Development and design of all mechanics, narrative and levels, including building in relevant 3d programs, scripting gameplay and bug fixing.
  • Economy design, implementation and balancing via spreadsheet modelling.
  • Analysis of metrics for revenue generation, idea generation for social platform integration, GUI design and incentivised actions / marketability.
  • Directing and organising artists for environment, GUI and concept art creation.
  • Directing and organising the code team in development of tools, mechanics and features relevant to the game design.


Xbox 360 / PS3

Over 500 years have passed since a mortal named Bryce Boltzmann endured a life-altering tragedy at the hands of Astaroth, the Demon King. His wife murdered, left defeated and rendered immortal, he now moves through life without aspirations other than where he will find his next drink. Lending a hand to the clandestine group, the National Anti-Demon Agency(NADA), he pursues redemption through the extermination of demonic forces within the modern day world along with his agency partner, Arcadia.

Role On Project: Level Designer

  • Scripting, balancing and bug fixing.
  • Camera and cinematics design / implementation.
  • Owner of the Sewers Level.


Xbox 360 / PS3 / Wii

The Goldeneye story comes to life once again with an updated single player storyline featuring Daniel Craig as Bond and written by Bruce Feirstein, the screenwriter for the original movie.

Role On Project: Level Designer

  • Owner of the St PetersBurg Station Level and the Carrier (Dubai) Level.
  • Creation of hand drawn layouts and modelling of whitebox environments for the above levels.
  • Scripting, balancing and bug fixing.


PS2 / PS3 / PC / XBOX 360 / Wii

G-Force is a fast-paced action-platform game featuring a unique elite team of specially trained guinea pigs that use high-tech gadgets and specialized talents to complete a dangerous government mission.

Role On Project: Assistant Lead Designer (Level Design)

  • Working with the producer to organise various aspects of development, focus testing, time management of designers, QA requirements, tracking systems.
  • Liaising with the producer and lead designer to ensure the team is operating efficiently, eliminating bottle necks limiting development.
  • Creating a workflow with the lead and assistant lead artists allowing the artists and designers to work in tandem.
  • Using project management software (Hansoft) to organise tasks for the other designers, monitoring their progress and giving guidance where necessary.
  • Reviewing designers work, generating feedback and providing ad hoc training and mentoring for a team of 5 designers.
  • Design, modelling in 3D Studio Max, scripting and bug fixing for 4 levels.

Harmony Isle

iPhone / Ipad / Ipod

Wish the sun shone every day? Want to leave the hustle and bustle behind? Travel to Harmony Isle and escape to a dream island community that you build with your friends!

Role On Project: Economy Designer

  • Economy design, implementation and balancing via spreadsheet modelling.
  • Mechanics design, including the harmony system and player progression and .

Guns 4 Hire

Iphone / Ipad / Ipod / Android / Win RT

There are an estimated SEVEN BILLION people on Earth, a HUNDRED MILLION black market weapons, TEN MILLION bad guys, and against it all... FOUR ass-kicking, money-hungry mercs!

Role On Project: Economy Designer

  • Economy design, implementation and balancing via spreadsheet modelling.
  • Level design, scripting and bug fixing.

De Cistern Beta

Map for CSGO

A bomb disposal map made for the popular FPS game Counter Strike: Global Offensive

Role On Project: Level Designer (Personal Work)

  • Hand drawn Layouts
  • Whitebox creation and implementation in Hammer
  • Scripting
  • Botpathing
  • Art Direction

Set in a water facility the level has a five star rating on the steam store, 16 players per side and features art by the brilliant Habboi.

Rock 24

Single Player Modification for Half Life 2

A single player modification of the Half-Life 2 engine. After a disastrous rescue attempt to free Richard G Newell, a renowned rebel scientist, Dr. Gordon Freeman awakes to find himself locked in a holding cell on a mountainside prison facility dubbed 'Rock 24'.

His new mission, locate and free the rebel scientist and escape the collapsing combine prison.

Role On Project: Creator / Designer / Script Writer / Audio Designer / Artist (Personal Work)

  • Level Designer, hand drawn layouts and implementation in the source engine.
  • Owner of the opening three chapters (Overboard, Wakeup Call and Breakout).
  • Script writing.
  • Scripting and bug fixing.
  • Audio designer.
  • Artist (texture and lighting).